Explore the wilderness to unlock the new Castleville Mage Academy 5 the Castleville Astral Hall Quests. This is the fifth installment of the Mage academy series. There is a new spell that will be introduced for the first time the Teleportation spell. Players will need to prepare ahead the materials for crafting to breeze through this Castleville Quests easily.
Quests 1: Castleville Happy Explorer!
[alert style=”white”]The Astral Hall holds some of our most powerful magic. We took extra care to keep it safe from Faugrimm[/alert]
Tasks:
Explore your Kingdom to find the Mage Academy Astral Hall in the Gloom!
Investigate the Astral Hall
Reward:
20 xp, 4000 coins
Quests 2: Castleville Puff of Smoke
[alert style=”white”]If we’re going to summon the Astral Hall back to your Kingdom, You’ll need to practice the basics with an easier spell first.[/alert]
Tasks:
Collect 3 Wizard’s Cloaks
Prepare 1 Conjuration Spell
Use 1 Weed-B-Gones
Reward:
50 xp, 2500 coins
Quests 3: Castleville Practice makes perfect
[alert style=”white”]Time for some heavy lifting! We need to summon the Astral Hall back to your Kingdom soon, before Faugrimm has had time to mine its deepest secrets![/alert]
Tasks:
Clear 5 Bushes
Collect 5 Pails of Water
Cast Summon Structure Spell 1 time
Reward:
50 xp, 2500 coins, 1 Small Energy
Quests 4: Castleville It’s all about Protection
[alert style=”white”]That ugly Gloom Tornado HAS to go! Prepare for some SERIOUS bad weather, this could take a while![/alert]
Tasks:
Collect 8 Gummy Boots
Collect 4 Beeswax
Use Weed-B-Gone 5 times
Reward:
50 xp, 2500 coins
Quests 5: Castleville Banish the Storm
[alert style=”white”]You will need to keep your wits about you to rid us of that Gloom Tornado! Let’s go![/alert]
Tasks:
Banish the Gloom Tornado to protect your Astral Hall
Banish 2 Beasties
Craft 2 Sweet Buns
Reward:
50 xp, 2500 coins
Quests 6: Castleville Laboratory Labor
[alert style=”white”]That tornado tore through the Astral Hall’s supply closet – much of its vital equipment was blown away![/alert]
Tasks:
Craft 3 Magic Carpets
Use 10 Weed-B-Gone
Restock your lab by buying 3 Decorations in your Kingdom
Reward:
1 Conjuration Spell, 50 xp, 2500 coins
Quests 7: Castleville Shore it up
[alert style=”white”]Faugrimm’s not going to give up on the Astral Hall without a fight. If we work together, we can protect the Hall from future invasions![/alert]
Tasks:
Craft 3 Storm Wards
Upgrade the Astral Hall
- Click on the Astral Hall to see what parts it will need for the upgrade
Collect 3 Disappearance Dust
Reward:
50 xp, 2500 coins
Quests 8: Castleville Blip
[alert style=”white”]Now that the Astral Hall is back, I can teach you one of my favorite spells! The secret of self-teleportation is closely guarded, so learn well![/alert]
Tasks:
Use Weed-B-Gone 12 times
Cast the Teleportation Spell
Craft Teleportation Tethers
- The Teleportation Tether can be crafted in your Studio
Reward:
1 Winky, 65 xp, 3250 coins
Quests 9: Castleville In-n-Out
[alert style=”white”]Teleportation is a powerful spell, but it can also come in handy for daily chores![/alert]
Tasks:
Craft 4 Teleportation Tethers
Tend 7 Flowers
Collect taxes from 7 Houses
Reward:
1 Winky, 65 xp, 3250 coins
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I´m tired of these bugs. The mission don´t appears to me.
Sometimes there’s a limit on how many quest related to an NPC that you can have. If you believe or sure that you are not on that limit you may try contact the Zynga support.