Castleville Power of Alchemy Quest Guide

Castleville Power of Alchemy

Prepare your Magic Torch Shop for the Castleville Power of Alchemy Quests as we will gonna craft a lot of these torches. We will protect our Castleville Kingdom by crafting these magic torches and strategically placing it around our kingdom. The magic torches offers a lot of protection and each type has very valuable uses that will benefit our kingdom. This Castleville quest will have a total of 8 stages and will give a reward after each stage.

 

Quests 1: Castleville Raise the Drawbridge!

[alert style=”white”]You will need to fortify your Kingdom, and what better time to do it than now?[/alert]

Tasks:

Have 1 Barb Wire

Have 5 Wood Logs

Have 5 Pails of Water

Reward:

40 xp, 2000 coins

 

Quests 2: Castleville Powerful Alchemy

[alert style=”white”]As I suspected, Faugrimm IS sending around more Beasties! Get that one![/alert]

Tasks:

Collect 2 Alchemist Powder

Craft 2 Magic Handcuffs

Banish that Gloom Thief

Reward:

40 xp, 2000 coins

 

Quests 3: Castleville Secret of Alchemy

[alert style=”white”]I have been researching alchemy lately, to try and recreate it with Magic. I might have gottenn a breakthrough…[/alert]

Tasks:

Craft 1 Torch of Alchemy

Place 1 Torch of Alchemy

Collect 1 Alchemist Powder by feeding 5 animals near the Torch of Alchemy.

Reward:

40 xp, 2000 coins

 

Quests 4: Castleville Armor Up!

[alert style=”white”]Nothing like some traditional protection for this Kingdom. The practice cannot go amiss![/alert]

Tasks:

Craft 2 Steel Swords

Tax 5 Houses

Place 2 Moats around your Kingdom

Reward:

50 xp, 2500 coins

 

Quests 5: Castleville Secure the Gates!

[alert style=”white”]The Guardian Torch will give you something valuable – courage, valor, mettle.[/alert]

Tasks:

Craft 2 Guardian Torch

Place the Guardian Torch near Rocks

Click on Rocks to collect 5 Bricks of Mettle

Reward:

50 xp, 2500 coins

 

Quests 6: Castleville All it takes is some Courage

[alert style=”white”]For all his bravado, let’s see Faugrimm’s magic make it past THESE walls![/alert]

Tasks:

Go fishing 5 times to collect Bass

Craft the Armored Wall 2 times

  • You can always craft this in the Workshop

Place 2 Armored Walls

Reward:

50 xp, 2500 coins

 

Quests 7: Castleville The Business of Safety

[alert style=”white”]This will need some quick work. If we get to this quickly, we will be better prepared for Faugrimm and his minions![/alert]

Tasks:

Craft the Torch of Alchemy 4 times

Craft Super Clobber 2 time

Banish the Gloom Goblins

Reward:

65 xp, 3250 coins

 

Quests 8: Castleville Final Stand

[alert style=”white”]We’re almost done now. Let’s finish up our big wall and protect our Kingdom.[/alert]

Tasks:

Craft the Guardian Torch 3 times

Place 5 Armored Walls

Clear 5 Grass

Reward:

Statue of Alchemy, 65 xp, 3250 coins

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