Castleville Trial by Magic Quest Guide
(Text Guide and Printable Version)
Alastair is up for promotion in the new Castleville Quest. Now players can start performing the following task for the Trial by Magic Castleville Quest: Good Tidings, Ivory Tower, Mind Games, Spring De-Cleaning, A Familiar Face, E.S.P., Material Boy, Towering Above and Promote Good Wizards.
Trial by Magic 1 of 10 Quest: Castleville Good Tidings
Description: Fantastic news! The Mages’ Guild is considering ME for a promotion to the level of First Class Mage! I think celebrations are in order.
Task:
Craft 4 Dye Kits
Craft 2 Ice Cream Cones
Harvest 8 Wheat
Reward:
85 xp, 4250 coins
Trial by Magic 2 of 10 Quest: Castleville Ivory Tower
Decription: Every Wizard that’s ever achieved the level First Class Mage has a Mage Tower. It stands to reason a Mage of my esteem should have one too!
Task:
Have foundation for Mage Tower
Craft 3 Hammers
Mine 12 Gloomed Rocks
Reward:
85 xp, 4250 coins
Trial by Magic 3 of 10 Quest: Castleville Mind Games
Description: My first trial for the Mage Aptitude Test has arrived: Mental Weight Lifting! I was a pro mindbuilder back at the Mage Academy. I’m sure I’ve still got it!
Task:
Craft 2 Anvils
Craft 3 Steel Bars
Collect 20 Milk Bottles
Reward:
105 xp, 5250 coins
Trial by Magic 4 of 10 Quest: Castleville Spring De-Cleaning
Description: A representative of the Mages’ Guild is coming HERE to inspect my House! Its current state is far too… clean for a Wizard. Let’s make it look a little more Wizardy.
Task:
Have 15 Meteorite
Craft 1 Purity Wand
Collect 15 Down Feathers
Reward:
105 xp, 5250 coins
Trial by Magic 5 of 10 Quest: Castleville A Familiar Face
Description: I’ve been thinking about getting a familiar for awhile now. The Mages’ Guild inspector will expect me to have one, so I have to choose fast!
Task:
Craft 5 Animal Treats
Cast the Lucky Rainbow spell 1 time
Tend any 25 Animals
Reward:
65 xp, 3250 coins
Trial by Magic 6 of 10 Quest: Castleville E.S.P.
Description: The second trial in the Mage Aptitude Test is a test of Mind Reading. This is a feat I try to avoid doing as it tends to drain the caster of magical energy.
Task:
Craft 4 Fairy Elixir
Craft 3 Fish Fillets
Harvest 20 of any crop
Reward:
105 xp, 5250 coins
Trial by Magic 7 of 10 Quest: Castleville Material Boy
Description: The Mages’ Guild only promotes Wizards who use their powers for good, not evil. I must prove to them that I am above all material temptations and cannot be swayed!
Task:
Have 12 Love Letters
Craft 1 Carrot Cake
Tax 15 Houses
Reward:
105 xp, 5250 coins
Trial by Magic 8 of 10 Quest: Castleville Material Boy
Description: The final trial for the Mage Aptitude Test is the test of Bravery. The Mages’ Guild wants to see that I am willing and able to protect my Kingdom.
Task:
Use 2 Gloom Thief Morphers
Sell 2 Swords
Banish any 5 Beasties
Reward:
85 xp, 4250 coins, Castle Berry Punch
Trial by Magic 9 of 10 Quest: Castleville Towering Above
Description: While we wait to hear back from the Mages’ Guild we should finish this Mage Tower. Then everyone will know a First Class Mage protects this Kingdom!
Task:
Complete Mage Tower
Craft 8 Sweet Buns
Collect 13 Beeswax
Reward:
105 xp, 5250 coins
Trial by Magic 10 of 10 Quest: Castleville Promote Good Wizards
Task:
Have 10 Enchanted Ink
Craft 1 Flag
Visit 5 Neighbors’ Kingdoms
Reward:
85 xp, 4250 coins